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Re:Vulkan Memory Allocator by fctorial on Wednesday July 21, 2021 @11:54AM (#27907906)
> it's still built on top of a virtual GPU abstraction which matches some GPUs better than others.

Doesn't khronos contain people from a bunch of different corps (amd, nvidia, intel, qualcom) for this exact reason.

Re:Vulkan Memory Allocator by flohofwoe on Wednesday July 21, 2021 @12:45PM (#27908621)
Yeah, but that doesn't seem to have helped much to keep the Vulkan API small and tidy, instead there are dozens (or maybe hundreds by now?) of vendor-specific extensions.
Re:Vulkan Memory Allocator by skohan on Wednesday July 21, 2021 @12:50PM (#27908713)
I think this is vastly overstated. I've done quite a bit of work for Vulkan, and have done just fine without reaching for extensions.

And how else do you propose accessing hardware features which are vendor specific?