Exactly! My argument is that once a language becomes "successful", whether it is designed in or not, it is an inevitability. As an example all my code/knowledge/skill of pre-C++11 is still valid with any C++ compiler toolchain today. This allows me to accumulate new knowledge at a sustainable pace as my needs and applications demand it; the language adapts to my need rather than the other way around.
Rust's "raw" way to spell all symbols is clever. Maybe some day my function named weigh will be a problem because of a new "weigh" keyword. Rust gets to add the keyword but still talk about my function in new editions by just spelling the symbol awkwardly, as r#weigh. This forbids Rust from reserving such spellings (e.g. "r#weigh") as keywords themselves, but that would be so ugly nobody would want to do it. Overall the result is Rust 2021 could even make "new" a keyword if it wanted to, and the old code which uses that symbol name everywhere still works, it's just a little clumsy to talk to it from next edition code.
Still, I think it's worth remembering that the edition changes in Rust so far have been much smaller than many changes contemplated for C++ Epochs (or any hypothetical actual C++ feature similar to Vittorio's proposal in spirit).
C++ has a lot of problems, and understandably Epoch proponents want to do stuff like ban implicit narrowing coercions, or change how overflow works. Because of how sprawling C++ is these are surprisingly big changes to the whole language, and I don't think that you could pull off something like that with editions.
I have a hopeful note though. Maybe C++ can inspire a much more powerful tool than editions, somehow enabling backward compatibility for C++ while also allowing new C++ to be written exclusively in Stroustrup's "subset of a superset" that keeps most of C++'s strengths but loses so much baggage like implicit coercions everywhere. If it's possible, the C++ community have the right people.
The biggest reason C++ and Java accumulate historical baggage is fixation on near 100% backwards compatibility. E.g. Java 5 added generics, but had to allow using non-generic erasures (List instead of List<T>) so older programs could still compile and run. And now we have to live with this ugliness even in Java 16.
Of course dropping backwards compatibility causes a bunch of problems of their own and it is better to try to minimize the impact (Rust editions, Scala 3 vs 2) rather than do a big bang (Python 3 vs 2).