News for hackers. Stuff that matters.
Re:Valve Steam Deck by akaij on Thursday July 15, 2021 @11:01PM (#27852636)
Pretty sure the actual reason was to prevent exploits that lead to piracy.
Re:Valve Steam Deck by TAForObvReasons on Friday July 16, 2021 @12:19AM (#27853020)
Pretty sure the actual reason was console margins and non-gaming buyers. At the time [1], it was believed that Sony lost hundreds of dollars per console. The business case for the losses was that the cost could be recouped with games. But people and organizations buying the PS3 for its computing capabilities, running OtherOS, were not buying enough games to recoup the losses.

[1] https://arstechnica.com/gaming/2006/11/8239/

Re:Valve Steam Deck by lugged on Friday July 16, 2021 @02:30AM (#27853534)
This, it was powering ML clusters irrc.
Re:Valve Steam Deck by NullPrefix on Friday July 16, 2021 @03:40AM (#27853865)
US Air Force built a PS3 cluster.
Re:Valve Steam Deck by lupire on Friday July 16, 2021 @04:40PM (#27860950)
Hundreds of dollars sounds bigger than the average game library's licensing fee.