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Re:Valve Steam Deck by twojacobtwo on Thursday July 15, 2021 @07:06PM (#27851142)
Multiplayer FPS (PvP) games are my favorite - could you explain how they can remove the incentives therein? Almost the entire incentive behind PvP games is beating the other person in any given battle/arena/skirmish. Even if ranks/bonuses/items were detached from "skill", most of the incentive still remains for PvP. Having encountered a number of cheaters over the years, I know they still get joy out of winning the objective of the game with no obvious side benefit.
Re:Valve Steam Deck by cle on Friday July 16, 2021 @08:09AM (#27855438)
I used to love playing multiplayer FPS games, without worrying about collecting rare items or my global ranking, because they were fun (e.g. Quake 3). Yeah there's still a "local" ranking (within a game), but the incentive to cheat is a lot lower since it's so localized. Yes people will still cheat, but some of these insane cheating methods won't be worth the effort.

I stopped playing most modern games because they stopped being intrinsically fun. I'd like to enjoy them again.

Re:Valve Steam Deck by enneff on Thursday July 15, 2021 @11:12PM (#27852704)
Often they get enjoyment from ruining other people’s fun, too.