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Re:Valve Steam Deck by sudosysgen on Thursday July 15, 2021 @04:43PM (#27849894)
You don't actually need image analysis. There are tricks you can use to decide if an enemy is visible or not without it - obviously the game itself does it already to decide if it should draw the enemies to begin with :)

Also yes these were invented a long time ago because people got caught snapping through the wall when CS servers started recording demos.

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