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Re:Resident Evil Village crack completely fixes its stutteri... by AussieWog93 on Monday July 12, 2021 @02:03AM (#27807537)
Apparently a lot of devs included SecuROM in their products not as an actual hindrance to pirates, but to placate investors who are concerned about piracy reducing sales.

The people who actually make the software are fully aware that any DRM will be cracked within 48 hours of release (with a few small exceptions).

Re:Resident Evil Village crack completely fixes its stutteri... by alpaca128 on Monday July 12, 2021 @03:10AM (#27807857)
As far as I know SecuROM is popular because it takes a bit longer to crack, thus helping the publishers secure the critical sales of the first week. Afterwards many studios remove it again to make it actually playable.

I guess that's also why AAA games are hyped so much before release, so that many people preorder it.

Re:Resident Evil Village crack completely fixes its stutteri... by AussieWog93 on Monday July 12, 2021 @04:39AM (#27808296)
Ahh, fair enough. Thinking about it, that comment was probably from 10 years ago when almost everything was cracked near day one and Steam hadn't yet reached 100% penetration.
Re:Resident Evil Village crack completely fixes its stutteri... by TeMPOraL on Monday July 12, 2021 @05:41AM (#27808622)
> I guess that's also why AAA games are hyped so much before release, so that many people preorder it.

Never thought about it this way, but it does make perfect sense. Thanks!

Re:Resident Evil Village crack completely fixes its stutteri... by skocznymroczny on Monday July 12, 2021 @08:48AM (#27809676)
Sounds like corporate IT buying snake oil "antivirus/data protection" software just to tick some checkboxes on security audits.