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Re:An AI wolf that preferred suicide over eating sheep by phkahler on Tuesday July 06, 2021 @01:04PM (#27751297)
It's good because most people can understand it. I'd say it's a perfect strategy for a game, but if they're using evolutionary algorithms they should require some form of reproduction for the wolves to carry on. That would make the suicide strategy fail to propagate well. I can also see a number of possible strange outcomes even then.
Re:An AI wolf that preferred suicide over eating sheep by spywaregorilla on Tuesday July 06, 2021 @01:50PM (#27751946)
You're conflating the evolution of the strategy with the idea of the evolution of the actor being controlled by the agent. To give an obvious example, if dying gave 100 points instead of subtracting 10, even the dumbest evolutionary algo would learn to commit suicide asap. The survival of the actor has no intrinsic relevance to how the evolution develops.
Re:An AI wolf that preferred suicide over eating sheep by phkahler on Thursday July 08, 2021 @08:24AM (#27771012)
>> You're conflating the evolution of the strategy with the idea of the evolution of the actor being controlled by the agent.

Yes.

The survival of the actor has no intrinsic relevance to how the evolution develops.

No, not in this case. That was my point. That's why the outcome should not be surprising.

Re:An AI wolf that preferred suicide over eating sheep by jonnycomputer on Tuesday July 06, 2021 @01:23PM (#27751580)
What mechanism are you thinking of? One in which having offspring is rewarding and so enters into the same learning algorithm, or one in which the learning algorithm/action selection is evolved and differentially conserved?