Re:Bflat: C# as you know it but with Go-like tooling
by msk-lywenn on Friday June 25, 2021 @04:07PM
(#27635617)
I still haven’t tried it, but apparently rider is even better than VS. Especially for unity developers as it gives informations from the code as well as the Game asset files.
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Re:Bflat: C# as you know it but with Go-like tooling
by GordonS on Saturday June 26, 2021 @07:02AM
(#27640869)
I used VS for something like 15 years, before switching to Rider few years back - Rider's debugger is now even better than VS's, IMO.
For example, I always found "edit and continue" really flakey in VS - it was really slow, sometimes using it resulted in a long hang or an outright crash, and quite often the IDE wouldn't even give me the option to use it. Rider is rock-solid by comparison - I'd say VS (with ReSharper) and Rider are roughly at feature parity, but Rider kicks VS's arse on stability and performance.
Another thing I'd add is that all of Microsoft's UserVoice-type feedback sites are an absolute joke - you might as well be piping your ideas into `/dev/null`. I feel like JetBrains actually listens much more to what developers are asking for.
Huge fan of Rider, and actually JetBrains the company too.