Re:Developing Games on Linux: An Interview with Little Red D...
by void_mint on Thursday June 24, 2021 @02:39PM
(#27622024)
I found Godot + Mono/C# to be a great user experience compared to Unity.
Re:Developing Games on Linux: An Interview with Little Red D...
by toastal on Thursday June 24, 2021 @10:39PM
(#27626605)
Have you any experience using it with F#?
https://www.gamasutra.com/view/feature/131503/1500_archers_o...
I did a toy implementation here: http://github.com/eamonnmr/openlockstep
I haven't rebuilt that in Godot yet, but I will eventually. Godot's workflow is well worth using it's bespoke language.