Re:Writing ARM64 Code for Apple Platforms
by burlesona on Thursday June 24, 2021 @10:51AM
(#27618445)
Yes, I think you’re exactly right. Overall it’s a good business strategy. I just personally think that in this case, it’s an example of “what’s best for profit margins” conflicting with “the best user experience for most users,” and the awkward place they’ve landed today is how they’ve split that difference.
Re:Writing ARM64 Code for Apple Platforms
by smoldesu on Thursday June 24, 2021 @10:45AM
(#27618354)
> This view of Apple's, that people don't value things they didn't pay for, seems to permeate many of their business decisions.
This would explain why their users are so quick to defend the 30% cut, with sunken cost taken into account.
However, by charging peanuts, you got the user into a subscription, which is the important bit. A person in a subscription who jumped the hurdle of not paying vs paying a little is much more likely to upgrade later.
It also plays into a Steve Jobs strategy, for better or worse. Many people don't hear about this, but Steve Jobs had a view that people don't value things that are free. He made the Cafe at Apple HQ subsidized but require payment, not that Apple couldn't afford it, but because he knew people wouldn't respect free food. This view of Apple's, that people don't value things they didn't pay for, seems to permeate many of their business decisions.