Re:Architecture of the Playstation
by flipacholas on Wednesday June 23, 2021 @01:38PM
(#27607420)
The Nintendo Wii case is an interesting one, because instead of introducing a completely new architecture, both CPU (Broadway) and GPU (GX) come from well-known Gamecube hardware (Gekko and Flipper). So I presume the existing toolkit and game's codebase were easily ported. Thus, more time could be spent in improving the quality of the game.
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