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Re:Did Windows 10 slow down with each feature update? by formerly_proven on Tuesday June 22, 2021 @02:14AM (#27588555)
> The past 20+ years the whole industry nearly went all out on optimising for throughput.

It used to be that GPU drivers would queue up to ~10 frames just to get slightly higher FPS in benchmarks (while adding basically a quarter of a second input lag)... naturally, this is an extremely bad trade-off for gaming, but made them look a few percent (at most) better on paper.

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