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A comment on Path Tracing Quake in Blender.
The author's write-up is better, and his target (Blender) enables some things mine (POV-Ray) doesn't.
I also really like the idea to use emissive textures. I just used point light sources.
I'm still rendering, and you can join if you want: https://qpov.retrofitta.se/
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The author's write-up is better, and his target (Blender) enables some things mine (POV-Ray) doesn't.
I also really like the idea to use emissive textures. I just used point light sources.
I'm still rendering, and you can join if you want: https://qpov.retrofitta.se/