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Re:Path Tracing Quake in Blender by Jasper_ on Monday June 21, 2021 @10:24AM (#27579484)
Since it's coarse as the BSP, you won't lose objects behind you. The BSP data structure doesn't take into account the camera's looking direction, just the camera's position. Thus, it includes every object visible from all possible looking directions visible at a given point, so it will always include objects behind you.

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