News for hackers. Stuff that matters.
Re:Spatial Audio by lux on Friday June 18, 2021 @01:12PM (#27552559)
Completely different context than using a synth in a digital realm. I'm not saying you can't spatialize synths, but that the waveforms are unlike sounds we encounter in the natural world so it takes adding a bit of "naturalness" to them to help our ears understand where they are in the space around us. That's something that's harder to do in a digital environment like a spatial audio engine, but is easy enough to work around. Just an ancedote on spatialized audio in software, which again is different than what you're talking about.

There are no comments on this comment yet.