Re:Virtual reality ads make their way to Facebook's Oculus h...
by rijoja on Thursday June 17, 2021 @01:22PM
(#27542048)
So how efficient are for instance the EFF on conveying messages like this to a broader public. I bet that the gaming community for instance would have the technological understanding needed to understand how this is bad for them as consumers.
So I pose the question: What actions may we take in order to help ensure a future of non-implementation of "the user is the product" systems, with a specific focus on those actions that are most likely to be the most efficacious at accomplishing the stated goal in an expedient and lasting manner?