What VR lacks in game variety, it makes up for in how unique the experience is. VR consoles will be able to get new games and apps, while "regular" consoles won't get more unique without releasing new models.
Gaming in VR is also a lot more beginner friendly. Console Controllers are not intuitive, whereas VR controls almost always are.
In short, VR is already very viable and its future is extremely promising. But if you want to short stuff, be my guest.
(https://www.statista.com/statistics/1005403/global-xbox-one-...)
VR seems to be one of these things that keep on being promising I suppose...
VR as is today is a new tech. The Quest 2 is a recent release, second model of a new lineup. Xbox 360 was released in 2005 so look at xbox sales in like, 2006 instead. Which… checks numbers, hey look, 4 million units.
Almost all console controllers follow a similar control scheme for decades (minus the front buttons like "share" or the touchpads). I don't see them as unintuitive.
I invite you to watch this extremely enlightening video: https://youtu.be/nyJUza39ELE (it's also a good channel in general)
hold wand to chin to Doubt
VR will be a strong niche for years to come.