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Re:SpookyGhost, a procedural sprite animation tool, is now f... by encelo on Wednesday June 16, 2021 @03:14PM (#27532296)
I created this tool for game artists a while ago, with the hope of selling it and start an independent company about game development, tools, and game technology.

Unfortunately, it sold pretty much nothing so I'm back to the game industry as an employee while I decided to make it FOSS. :D

It is written in C++ using my game framework nCine (https://ncine.github.io/) and ImGui, and it supports multiple platforms, like PC, Android, and the web.

Re:SpookyGhost, a procedural sprite animation tool, is now f... by juanuys on Thursday June 17, 2021 @07:51AM (#27538565)
Hello, thanks for open sourcing this. I mean no disrespect, but why do you think you failed to sell? E.g. do main stream engines have this functionality already, or some other reasons?