Re:Ask HN: How close to Ready Player One's Oasis are we in 2...
by astlouis44 on Tuesday June 15, 2021 @08:48PM
(#27523583)
Agreed. Our startup is doing this in WebGL so these virtual worlds can connect to each other as a 3D spatial layer on top of our current World Wide Web.
Re:Ask HN: How close to Ready Player One's Oasis are we in 2...
by thedevindevops on Thursday June 17, 2021 @08:20AM
(#27538793)
Are you using WebGL directly or a framework, can I ask?
The vast majority of video games these days are of the genre where you're moving a humanoid character around in a 3d environment. I'd love to see somebody come out with a bridge that allowed you to hop between various types of those games.
You should be able to seamlessly go from playing Tony Hawk Pro Skater to Grand Theft Auto to Skyrim on the fly. The only real differences in those games are the scenery and what details they chose to spend effort refining. One day somebody will figure out how to extract the commonality and convince enough studios to get on board building on top of it as a platform, and you'll get a pretty good first cut of the Oasis.