Try the Cosmopolitan Libc implementation of popcnt(). It uses CPUID checks for compatibility which get hoisted out of a tight loop by the optimizer so there's no performance loss when building for -march=k8. If you build for -march=native then they get DCE'd entirely. See https://github.com/jart/cosmopolitan/blob/master/libc/bits/p...
Because of a bug in a bunch of Intel chips, something like the following is probably better.
asm(
"mov\t%1,%0\n"
"popcnt\t%1,%1"
: "=r"(Res) : "r"(Pop) : "cc");
(assuming intel syntax)Thanks you just helped tons of my code go faster. Turns out false output dependency is a much bigger issue for bsr and bsf with 32-bit operands since it impacts all models and GCC builtins like __builtin_clz(x)^31 won't xor the output unless you use -march=native. So once again I find myself replacing compiler apis with stallman notation. For what it's worth:
asm("popcnt\t%0,%0" : "=r"(res) : "0"(pop) : "cc");
Can generate the mov statement automatically.C++20 added std::popcount() in the new header <bit>
If you haven't told it that the target ISA has the POPCNT instruction, std::popcount() on MSVC will use runtime feature detection: https://godbolt.org/z/qab4Mjv1v
If you tell MSVC to issue a popcount instruction with "__popcnt64()" (etc.), it will. If you ask Gcc to issue a popcount instruction with "__builtin_popcount()", it will only do it if you have also told it to target an ISA that has one; otherwise it emulates.
The only portable way to get a popcount instruction, thus far, is to use C++'s std::bitset::count() in circumstances where the compiler believes the instruction would work. Pleasingly, Gcc and Clang are both happy to hold an integer type and its std::bitset representation in the same register at the same time, so there is no runtime penalty for a round-trip through std::bitset.
MSVC's standard library implementation of std::bitset does not use the popcount instruction.