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Re:Angband 4.2.2: A free, single-player roguelike dungeon ex... by kuang_eleven on Wednesday June 09, 2021 @08:53PM (#27455452)
What? Rogue-like has been in the gamer vocabulary for years, certainly well before Returnal. Returnal might be one of the few AAA rogue-like games[1], but the term is very common in indie video game circles. Common enough to warrant sub-terms like rogue-lite and plenty of digital ink has been spilled trying to narrow in on what it actually means.

1: One could make a very reasonable case that the Diablo series is a rogue-like or at least a rogue-lite, but I don't know how much the term was applied to it at the time of release.

Re:Angband 4.2.2: A free, single-player roguelike dungeon ex... by philsnow on Wednesday June 09, 2021 @11:49PM (#27456459)
My understanding is that the term "rogue-lite" came about sometime around / after the Berlin Interpretation of what it means for a game to be rogue-like was agreed upon. It's called the Berlin Interpretation because it was discussed during the International Roguelike Development Conference in Berlin in 2008.

So, Diablo and Diablo 2 being released in 1996 and 2000, they pre-date at least common usage of the term "rogue-lite".

edit: see http://www.gamesofgrey.com/blog/?p=403 for a critique of the Berlin Interpretation as written.