Re:Facebook extends its work-at-home policy to most employees
by munk-a on Wednesday June 09, 2021 @07:10PM
(#27454559)
The video game industry noticeably rolled back a number of release dates but I don't know if it's fair to attribute that to team productivity or just a combination of supply line issues (big name games tend to launch with merch and physical perks that definitely would be impacted) along with the cost and stress of dealing with the pandemic. We've got some confounded variables here so it's hard to tell.
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Re:Facebook extends its work-at-home policy to most employees
by resonious on Wednesday June 09, 2021 @08:10PM
(#27455115)
I'm under the impression that video games are always crunching anyway, so maybe the pandemic was just a good excuse to delay and finally get the time they needed.
Re:Facebook extends its work-at-home policy to most employees
by jeremyjh on Wednesday June 09, 2021 @07:33PM
(#27454798)
Delays in video game releases are highly visible. Many companies had regular schedules that were clearly and obviously disrupted. It would be far less visible in many other software sectors, at least in the short-term. How would I know if AWS launched 18 new services instead of 27 last year? Often new product features/releases are not announced until they are ready to ship.