News for hackers. Stuff that matters.
Re:Apple is threatening to remove Fanhouse unless they give ... by AussieWog93 on Wednesday June 09, 2021 @05:48PM (#27453694)
You can actually run unsigned code on a retail Xbox One console officially. There are ports of RetroArch to it and all.

I suspect this permissiveness was a major reason it was never hacked throughout its full 8 year lifespan - homebrewers didn't need to enable piracy to do what they wanted.

Re:Apple is threatening to remove Fanhouse unless they give ... by dwaite on Wednesday June 09, 2021 @07:30PM (#27454767)
My understanding was that you can run non-retail code on xbox the same way you can on an iphone - except:

- xbox always charges you for the privilege while apple has a free developer tier. The free tier is limited (no distribution of apps you wrote, app will time out and have to be reinstalled).

- xbox requires you to put the console in developer mode, which eliminates your ability to play commercial games. Apple does not have this feature (although some commercial apps do attempt to detect things like jailbreaks themselves).

So while the xbox developer mode might give homebrewers more capabilities than a developer account by apple, it doesn't affect revenue sharing for companies who want to make a profit off of their work.

Re:Apple is threatening to remove Fanhouse unless they give ... by immackay on Wednesday June 09, 2021 @06:42PM (#27454252)
If installing with a developer account is official, then similarly you can run unsigned code on iOS officially. The process is quite similar to xbox.

Edit: can't reply further, but this can indeed be done for free (assuming you have access to a mac or a mac vm). The paid developer account is only for publishing to the app store, you can do almost everything with a free developer account.

Re:Apple is threatening to remove Fanhouse unless they give ... by InvertedRhodium on Wednesday June 09, 2021 @06:59PM (#27454445)
For free?