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Re:Zero to Production in Rust by cogman10 on Saturday June 05, 2021 @01:00PM (#27406673)
Yeah, readability is high, it's writing that can be a bit harder IMO.

Especially for someone unfamiliar with rust, it can be hard to really know why someone is using self, &self, or &mut self. Yet the code reads the same.

That's the funny thing about rust.

Re:Zero to Production in Rust by zozbot234 on Saturday June 05, 2021 @01:39PM (#27407050)
The compiler is supposed to tell you when you get it wrong. This does leave design issues on the table, but it's also good for those to be addressed explicitly, by the more senior people on the project.