Re:John Carmack on JPEG
by Jare on Saturday June 05, 2021 @05:36AM
(#27403572)
If they were hard to play, I can assure you they were MUCH harder to create. I look back and find it hard to believe how much blood and tears the artists and level designers had to sweat. All the kudos go to them, but I admit I felt very happy and proud when I finally found the right tech to make them justice at runtime.
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