Re:Users of my iOS Game Teach Me a Lesson MIT Didn’t
by gosub on Thursday July 07, 2011 @09:17AM
(#2738293)
"iterate and repair" is a pretty standard form of local optimum search, like in http://en.wikipedia.org/wiki/Hill_climbing or simulated annealing. Why are you surprised that works for exploring the decision tree of a puzzle game?
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