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Re:Raspberry Pi 4 OpenBSD based home computer/gaming console by alehyze on Wednesday June 02, 2021 @05:45PM (#27374383)
As mentioned in another comment, I am planning to add a C/C++ interpreter and I have put GNUstep in there, so that people can easily build their sprite editors and other game dev tools :-)
Re:Raspberry Pi 4 OpenBSD based home computer/gaming console by 0-_-0 on Thursday June 03, 2021 @04:36AM (#27378565)
Something to look at if you want to encourage simple game development is supporting PICO-8 [0], or the compiled Nim version Nico [1].

[0]: https://www.lexaloffle.com/pico-8.php?page=faq

[1]: https://github.com/ftsf/nico

Re:Raspberry Pi 4 OpenBSD based home computer/gaming console by alehyze on Thursday June 03, 2021 @06:33AM (#27379275)
Thanks :-) I like especially the pico-8, as it's fairly easy to write an emulator for that, as far as I understand.
Re:Raspberry Pi 4 OpenBSD based home computer/gaming console by 0-_-0 on Thursday June 03, 2021 @06:36AM (#27379293)
It's also way more popular, with lots of games. The most impressive one in my opinion:

https://freds72.itch.io/poom

Re:Raspberry Pi 4 OpenBSD based home computer/gaming console by alehyze on Thursday June 03, 2021 @07:06AM (#27379460)
Yep, that's amazing!!!

And it illustrates perfectly why what I am doing is cool.

I played that game in the browser and it looks great. But the controls are quite a bit laggy. That is not the developer's fault, they cannot do much about it. The medium that they chose is not designed for low latency.

My project enables developers to make a game like that more fun when you actually play it.