A screen-space shader for unlimited vegetation rendered in WebGL using Babylonjs Posted by eldog_ on Thursday May 27, 2021 @03:55PM from the babylonjs.medium.com dept. https://babylonjs.medium.com/infinite-grassland-ray-traced-rare-semi-uniform-entity-manifolds-for-rendering-countless-discreta-36630d72fc6 ( no comments | 2 points | on HN )
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