Re:How I, as someone who is visually impaired, use my iPhone...
by zozbot234 on Thursday May 27, 2021 @12:01PM
(#27304597)
It's surely amazing when you account for the fact that she's poking at a frickin' touchscreen with no visual closed-loop feedback. But as a UX mode it sucks. Why not just pair a physical Bluetooth gamepad with actual buttons?
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Re:How I, as someone who is visually impaired, use my iPhone...
by throwaway77112 on Thursday May 27, 2021 @12:14PM
(#27304748)
Touchscreens have vibration feedback when clicking buttons etc
Re:How I, as someone who is visually impaired, use my iPhone...
by zozbot234 on Thursday May 27, 2021 @12:25PM
(#27304892)
That doesn't help with picking the right button, though. She's sort of coping with it by hovering her fingers on the intended portions of the screen but the way she's doing it seems highly unergonomic, and a physical device could also be more efficient.