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Re:New Snap Spectacles Feature Augmented Reality Display by slg on Thursday May 20, 2021 @03:03PM (#27225607)
It is good to see the brightness improving, but as someone who has played around with some AR devices I think AR is still waiting for the FOV to take a leap forward before these have mainstream appeal. It is just so unnatural when objects disappear from view if you aren't looking directly at them. This isn't as big of a problem in VR when your peripheral vision is just black and therefore your mind can easily learn to ignore it. You still see the world normally with AR and therefore are constantly reminded of the areas in your vision that won't see the augmentations.

Side note, props to Snap for being honest about this in their marketing material. For example, the FOV is noticeably limited in this video[1]. Lots of companies tend to dishonestly crop the image or blow up the augmentation so the FOV looks larger.

[1] - https://twitter.com/Spectacles/status/1395439601590833156

Re:New Snap Spectacles Feature Augmented Reality Display by mortenjorck on Thursday May 20, 2021 @07:31PM (#27228765)
> Side note, props to Snap for being honest about this in their marketing material.

That struck me too – I don't think I've ever seen marketing for an AR headset where I came away thinking "that's probably what it really looks like" until this. Not only have they not exaggerated the FOV, they also haven't fudged their compositing to give the impression that the optics are somehow able to add shadows or otherwise obscure the background.

Re:New Snap Spectacles Feature Augmented Reality Display by perryizgr8 on Thursday May 20, 2021 @10:35PM (#27229913)
It is because snap has to actually sell the glasses to users. Unlike others who were doing just tech demos.
Re:New Snap Spectacles Feature Augmented Reality Display by Groxx on Thursday May 20, 2021 @06:57PM (#27228478)
Yeah, that video looks very representative of what I'd expect, from trying a few AR platforms.

The HoloLens and Magic Leap promo material was absurdly misleading in this respect - IRL the viewports feel tiny and the image is dim and low resolution. I'd be hesitant to call them outright lies... if they were anything but obvious, outright lies.

Re:New Snap Spectacles Feature Augmented Reality Display by mncharity on Thursday May 20, 2021 @11:00PM (#27230020)
Nreal Light is 1080p with a 52 deg horizontal fov.
Re:New Snap Spectacles Feature Augmented Reality Display by anonymouse008 on Thursday May 20, 2021 @04:43PM (#27226959)
> It is good to see the brightness improving, but as someone who has played around with some AR devices I think AR is still waiting for the FOV to take a leap forward before these have mainstream appeal.

Or just potentially not look ridiculous - or if ridiculous, at least an admirable ridiculousness.

The most brilliant 'AR' concepts I've seen are the mesh of highest form of a mature technology with a dash of new software and most directed intent -- aka Voice Home Assistants, DynamicLand, iBeacons/AirTags, Whole Foods eink displays, Projection Mapping, Google's recent 'be there project' for example.

Those concepts are going to gel together inside someone's mobile platform API (iOS or Android) and become AR without glasses - and be more compelling than wearing a display.

I'm firmly in the camp that displays will be nice, but not must haves for AR.

Re:New Snap Spectacles Feature Augmented Reality Display by willidiots on Thursday May 20, 2021 @05:50PM (#27227829)
As a former Glass user, agreed on the need for FOV. While amazing, current AR doesn't feel like "augmented reality", it feels like "tiny transparent phone screen in your eye".