Re:Show HN: I took a week off from building software to buil...
by timvdalen on Thursday May 20, 2021 @01:12PM
(#27223948)
The most challenging part was meeting the goal: I really wanted to ship something after that week of working on it.
In the end, it took a few more weeks to actually ship it (as I still had to test everything and do some minor fixes afterwards), but I resisted the urge to change major parts after it was done.
I invited my co-workers to playtest the story, which helped in building a reputation on the platform (with ratings).
However, I still don't have any idea how to gain traction with something like this :).
In the end, it took a few more weeks to actually ship it (as I still had to test everything and do some minor fixes afterwards), but I resisted the urge to change major parts after it was done.
I invited my co-workers to playtest the story, which helped in building a reputation on the platform (with ratings). However, I still don't have any idea how to gain traction with something like this :).