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Re:Things you can’t do in Rust (and what to do instead) by atq2119 on Sunday May 16, 2021 @01:09AM (#27171371)
That's true. And there is seriously optimized software out there using linked lists (e.g. in the Linux kernel).

However, with bigger data in my experience a very good solution is often to have a vector of pointers to the actual data. This loses some locality of course, but during traversal the fact that you don't have dependencies between iterations can still be a win.

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