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Re:Things you can’t do in Rust (and what to do instead) by stouset on Saturday May 15, 2021 @06:14PM (#27169506)
Rust is sometimes a painful experience because it forces you to deal upfront with an important concept other languages play fast and loose with.

You can absolutely get productive more quickly in other languages as a result. But to me, developers who take the time to get over that hurdle by and large become dramatically more productive in the long run, and that’s before you take into account the fact that their code will have near-optimal performance and be virtually bulletproof.

There’s a reason we’re regularly seeing best-in-class general purpose tools and libraries coming out of the Rust ecosystem.

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