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Re:Things you can’t do in Rust (and what to do instead) by jkarneges on Saturday May 15, 2021 @01:25PM (#27167105)
You basically describe me. I've been doing C/C++ for like 20 years and usually for the right reasons (game dev, voip, embedded, desktop apps, proxy servers). When C++ is not needed, I choose Python.

I am super impressed by Rust. As of about a year ago I try to reach for it in any situation I would have otherwise reached for C++.

What stands out to me more than any particular feature is how competent the Rust creators are in designing for performance. The performance of C++ almost feels like an accident, because it was designed when computers were slower, and because for awhile it was the only game in town (even sloppy C++ often performs better than high-level languages). With Rust, performance is an ethos. It is very apparent from the language design and standard library design, that these people know what they are doing.

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