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Re:Game developers sharing their salaries on Twitter by johnnyanmac on Wednesday May 12, 2021 @04:10PM (#27134555)
anecdotes are just that. They vary wildly.

Me: I worked 3 years, had a total of 6 weeks of crunch @50-55 hours/week, compensated 1.5x and with "free" dinner (AKA they actually complied to state law due to staying after 6PM). This was after literally cutting the content of the game in half due to client deadlines (A certain Big Tech company was not going to delay their product just because they set unreasonable deadlines to the studio). Attitude wise, no one liked it. Manager didn't pretend to be pleased with the discussions.

No extra vacation, but overall it wasn't one of those death grinds people talk on the internet about. I think both tales are valid, but of course one of them gets a lot more attention.

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