Re:Building an Open Source GPU
by BracketMaster on Friday May 07, 2021 @07:35PM
(#27082033)
So the initial corporate customers we talked to just want something that plays 1080p videos and is passable at 3D
graphics. Currently, the GPGPU hits at around 25GFLOPS peak performance on an ARIA FPGA. We're targeting GF12nm - some
back of the envelope calculation put us at 125GFLOPS for actual silicon implementations.
[ Parent
| on HN ]
Re:Building an Open Source GPU
by Procedural on Friday May 07, 2021 @07:48PM
(#27082114)
I see, thanks for the info. In case you'll need to implement a Vulkan driver and pass the conformance tests, email me ([email protected]), I'm a long-time C, C++ GPU programmer. (https://github.com/procedural)
Just FYI, procedural has been insulting graphics experts left and right, impersonating other vendors ( they own the https://github.com/d3d12 account but are not affiliated with the D3D team ) and claiming conspiracy theories whenever they are called out on this behavior or asked to stop.
Re:Building an Open Source GPU
by Procedural on Friday May 07, 2021 @08:49PM
(#27082557)
I do insult most of graphics "experts" when they insult me first, but not the actual experts who actually know computer science. I don't impersonate anyone, d3d12 is a github group for my personal D3D12 code. I don't know what conspiracy theories you're talking about, it's probably your rich imagination.
Re:Building an Open Source GPU
by bobthebuilders on Friday May 07, 2021 @08:43PM
(#27082524)
Do you have any sources, or is this just name calling?
See the tone of the sibling comment replying to me, but also, here's their blog:
https://redgpu.medium.com/valve-pays-to-harass-me-or-how-val...
https://redgpu.medium.com/shove-your-amplification-shader-a4...
Here's them falsely claiming they are an official Valve contractor (conversations with Valve contacts in my network denied this): https://redgpu.medium.com/redgpu-is-now-an-official-valve-co...
Re:Building an Open Source GPU
by Procedural on Friday May 07, 2021 @09:11PM
(#27082688)
> Here's them falsely claiming they are an official Valve contractor (conversations with Valve contacts in my network denied this)
I pointed this out to show that you can't verify who is a Valve contractor and who is not, because that's how Valve can get away with stealing Microsoft's intellectual property.
So yes, I am a Valve contractor. (conversations with Valve contacts in my network confirm this)
Re:Building an Open Source GPU
by Procedural on Friday May 07, 2021 @09:07PM
(#27082660)
It's probably related to Valve employees attacking me on the Internet when I found out Valve steals Microsoft's DirectX 12 features for Steam on Linux: https://github.com/redgpu/redgpu/blob/master/Blog/2020_09_09...
Re:Building an Open Source GPU
by Procedural on Friday May 07, 2021 @10:19PM
(#27083094)
Just noticed they deleted most of the coordinated attack tweets, good thing I archived them: https://github.com/procedural/vkd3d_by_valve/commit/eec812ae...