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Re:Hatetris – Tetris which always gives you the worst piece by bitshiftfaced on Thursday May 06, 2021 @03:12PM (#27067840)
An interesting challenge might be to make an "offline" version. How difficult a randomizer can you make without being able to see the player's board?

You'd lay down some rules such as "the pieces must theoretically have an even distribution over some period" and "piece sequences must come probabilistically and not hard coded."

You could then objectively test the randomizer by pitting a standardized bot against it.

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