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Re:How (not) to sell your iOS app by ddelphin on Tuesday June 28, 2011 @12:25PM (#2705992)
Addtionally, if/when you make your app free, you'll hopefully get more people to download it. These people may leave you reviews on the app store about what they did like and what the game was lacking... information that you could then use to make it better and maybe learn some ideas for features that you could add to the "premium" version for pay. Additionally, having this 2nd free version of the app could then serve as a marketing tool to promote the "premium" version.
Re:How (not) to sell your iOS app by togasystems on Tuesday June 28, 2011 @02:41PM (#2706662)
It is quite amazing how much your download rate will go up when you make the game free. Try the freemium model.
Re:How (not) to sell your iOS app by sunsu on Tuesday June 28, 2011 @04:24PM (#2707136)
This is definitely true. I made my game free and it jumped to the top 100 lists in a few countries overnight due to bunch of those automated sites that list app "sales" picking it up.