Re:How (not) to sell your iOS app
by corin_ on Tuesday June 28, 2011 @12:17PM
(#2705962)
It's not unlike the decision of doing a startup or working for someone else. You can either settle for a typical paycheque, or you can take a gamble, which might see you create a huge hit, or might flop and bring no returns.
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I'd argue that you're playing longer odds in the app store. At most startups you'll be pulling down some kind of salary at least. Keep in mind that the median revenue for iOS apps is < $1000 and that at this point you're going to have to invest quite a bit of time to produce something good enough to attract users.