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Re:Blizzard has lost almost 29% of its overall active player... by teeray on Wednesday May 05, 2021 @11:12PM (#27058769)
I feel like RTS would have a second awakening if they could de-emphasize the all-important actions-per-second somehow. It’s not appealing to new audiences because most people cannot execute multiple threads in their brains well. I think Factorio has some of this, where there is strong pressure to automate things that would otherwise demand your constant attention.
Re:Blizzard has lost almost 29% of its overall active player... by riffraff on Thursday May 06, 2021 @01:29AM (#27059479)
Wouldn't that get you turn-based strategy?