Re:Blizzard has lost almost 29% of its overall active player...
by baby on Wednesday May 05, 2021 @04:31PM
(#27055339)
Diablo 3 was pretty bad imo, clearly targeting consoles. Path of Exile is a much more faithful sequel to Diablo 2 and has a very active player base. It’s almost like if Valve gave it the same treatment they gave dota2.
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Re:Blizzard has lost almost 29% of its overall active player...
by baumandm on Wednesday May 05, 2021 @05:12PM
(#27055906)
I don't know if this is true or not, but it seems doubtful since it didn't come to consoles for over a year after release.
According to Wikipedia:
> It was released for Microsoft Windows and OS X in May 2012, the PlayStation 3 and Xbox 360 in September 2013
Re:Blizzard has lost almost 29% of its overall active player...
by baby on Wednesday May 05, 2021 @05:31PM
(#27056071)
If you played the game it’s a given that they were planning to do that release a long time before it was announced. The gameplay was heavily dumbdowned in D3 exactly for that purpose.
Re:Blizzard has lost almost 29% of its overall active player...
by supernovae on Wednesday May 05, 2021 @05:14PM
(#27055921)
POE is dangerously close to "2nd job" territory and is struggling to be fun as it heads into curiously complex gameplay and meta game.
So i struggle to see how different it is from other blizzard games
Re:Blizzard has lost almost 29% of its overall active player...
by merb on Wednesday May 05, 2021 @05:36PM
(#27056117)
yeah d3 was lacking meta and PoE overdo's it for the average "hardcore" audience. d2 was mostly fine and the reason why it was so beloved. the problem is that replicating what d2 did with something new is challening or impossible without rebuilding it (thus being a clone)