Re:Blizzard has lost almost 29% of its overall active player...
by vntx on Wednesday May 05, 2021 @04:26PM
(#27055256)
Riot is developing a MMO based on Runeterra. It will be interesting to see how that pans out.
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Re:Blizzard has lost almost 29% of its overall active player...
by ronsor on Wednesday May 05, 2021 @04:30PM
(#27055329)
These days I'd be weary of running anything Riot puts out since they got that new kernel anti-cheat.
Re:Blizzard has lost almost 29% of its overall active player...
by brianwawok on Thursday May 06, 2021 @09:30AM
(#27062911)
What's the flipside, you want to play with cheaters?
Re:Blizzard has lost almost 29% of its overall active player...
by thaumasiotes on Thursday May 06, 2021 @02:49PM
(#27067554)
Yes. Very much. The idea that you should be playing games online with strangers you'll never see again has done terrible things to computer games. The solution to cheaters is to tell them "hey, knock it off", because you know them socially. Or to use the same cheats (call them "mods") while playing with them. Or to be so much better that you win anyway. Any of those is better than what we have now.
Re:Blizzard has lost almost 29% of its overall active player...
by brianwawok on Friday May 07, 2021 @12:26PM
(#27077656)
Yah, that's just not fun to me. I have seen entire games become not playable due to cheats. I would opt in to a kernel module anytime
Re:Blizzard has lost almost 29% of its overall active player...
by haunter on Wednesday May 05, 2021 @04:30PM
(#27055326)
It will 100% be like Genshin Impact. Sure you can treat that as an MMO too but don't expect anything like WoW at all