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Re:Elixir GenServer Explained by lostcolony on Tuesday April 27, 2021 @08:55PM (#26964087)
Specific design questions, yes. The "45 minute to design a system" ones, not so much. The hard part of those is not getting too bogged down in details, and this just means I have one more, extremely important, likely unappreciated by the interviewer, detail I can get bogged down in: what happens when things fail.
Re:Elixir GenServer Explained by Osiris on Tuesday April 27, 2021 @10:29PM (#26964786)
What happens when things fail is an absolutely critical part of design / architecture. It's disappointing that interviewers works consider that an unimportant detail.
Re:Elixir GenServer Explained by lostcolony on Tuesday April 27, 2021 @10:43PM (#26964878)
Again, 45 minutes for system design interviews. I could go on a long diatribe of why the FAANG interview strategies are flawed, but everyone knows that, FAANG interviewers included. You play the game if you want the role; if you're just, you know, good, and don't want to learn to play the game, then you're an acceptable false negative.