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Re:Show HN: Text adventure for CP/M – Lighthouse of Doom by stevekemp on Monday April 26, 2021 @02:40PM (#26946290)
I recently started playing with a Z80-based single-board computer, as I noted in a previous submission:

https://news.ycombinator.com/item?id=26843660

Of course I immediately started working through some of the classic text-based adventure games (zork, hitchhiker's guide, etc), and that made me think I should write a game of my own.

This is very basic, with only four locations, and maybe 1/4 of the code is related to easter-eggs. Parenting means that Paw Patrol is a big deal, so there are some good references.

Anyway I had fun writing it.

Re:Show HN: Text adventure for CP/M – Lighthouse of Doom by nickt on Monday April 26, 2021 @05:18PM (#26948283)
Thanks Steve, that's a great little project. Thanks for clear comments in the code too!
Re:Show HN: Text adventure for CP/M – Lighthouse of Doom by tyingq on Tuesday April 27, 2021 @12:05AM (#26951890)
>This is very basic, with only four locations

I see 5 :)

Re:Show HN: Text adventure for CP/M – Lighthouse of Doom by stevekemp on Tuesday April 27, 2021 @05:14AM (#26953693)
Five implemented, but four visible to the player!