Re:Godot 3.3
by follower on Thursday April 22, 2021 @05:13AM
(#26900532)
Thanks for sharing your experience.
And, yeah, that's fair enough--although I imagine if you offered one of the companies enough money they might be willing to license their port under similar terms to those Epic offers UE4 console support under. :D
(And given at least two companies have apparently ported Godot so far, porting it oneself is presumably also an option & one would have full source to work with.)
And, yeah, that's fair enough--although I imagine if you offered one of the companies enough money they might be willing to license their port under similar terms to those Epic offers UE4 console support under. :D
(And given at least two companies have apparently ported Godot so far, porting it oneself is presumably also an option & one would have full source to work with.)