Re:Show HN: I built a tool to generate triangulated art from...
by rh12503 on Thursday April 22, 2021 @02:35AM
(#26899483)
Thanks! One main difference from Primitive is that Primitive's shapes can overlap, while Triangula generates a triangulation.
Re:Show HN: I built a tool to generate triangulated art from...
by yhoneycomb on Thursday April 22, 2021 @04:36AM
(#26900301)
IMO both are cool but your method is way cooler!
Re:Show HN: I built a tool to generate triangulated art from...
by jarek-foksa on Thursday April 22, 2021 @02:08PM
(#26905912)
Also check out my web app Boxy SVG [1] which integrates both vectorization algorithms as "Triangulate" and "Primitivize" generators [2].
Re:Show HN: I built a tool to generate triangulated art from...
by JimDabell on Thursday April 22, 2021 @04:36AM
(#26900304)
See also: SQIP, which uses Primitive: https://github.com/axe312ger/sqip
[0]: https://github.com/fogleman/primitive