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Re:Porting Doom to the Fastly edge serverless platform by grenoire on Wednesday April 21, 2021 @03:19AM (#26886367)
Monsters aren't turned off, it's the lowest difficulty. Going through the first door (use key is U) starts off with two grunts.
Re:Porting Doom to the Fastly edge serverless platform by exikyut on Wednesday April 21, 2021 @04:16AM (#26886726)
Ah. I must admit the latency is sufficiently high that I was like "...ah. Right then." and stopped poking around after approximately 6 seconds.
Re:Porting Doom to the Fastly edge serverless platform by pwr22 on Wednesday April 21, 2021 @06:09AM (#26887509)
Weird, it's working really well for me!