Re:Dissecting the Apple M1 GPU, Part III
by shmerl on Monday April 19, 2021 @12:34PM
(#26864690)
How is that a counter argument to anything? The need to support multiple APIs is not free. It's a tax on everything else.
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You're right that it's not free. But compared to the whole game engine codebase size the renderer backend is usually not big.