Re:GANcraft: Unsupervised 3D Neural Rendering of Minecraft W...
by lwansbrough on Friday April 16, 2021 @05:23PM
(#26839222)
That’s mostly a product of Minecraft’s technical choices. Modern computers can render axis aligned voxel grids on the order of 1,000,000^3 (think Minecraft scale but the blocks are sub millimeter) with PBR/GI in real time. Interactive would be another story I suppose.
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