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Re:Show HN: DragonRuby Game Toolkit by vidarh on Wednesday April 07, 2021 @02:23AM (#26721132)
By that measure, pure hardware-banging from C is just fine too. Heck, thousands of commercial games written in 6502 assembler have been released over the years. Doesn't mean it was an ideal developer experience.

The market for a game engine is not players. Most games could be written with almost anything.

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