Re:Show HN: DragonRuby Game Toolkit
by vidarh on Wednesday April 07, 2021 @02:23AM
(#26721132)
By that measure, pure hardware-banging from C is just fine too. Heck, thousands of commercial games written in 6502 assembler have been released over the years. Doesn't mean it was an ideal developer experience.
The market for a game engine is not players. Most games could be written with almost anything.
The market for a game engine is not players. Most games could be written with almost anything.